You are a new member of Tingen cities official Nighthawk team. Created to deal with supernatural events in the city of Tingen. As a newbie, you are assigned a beginners case. You head towards the northen blocks cemetery in account of haunting noises and apparent sightings of a white clothed floating object during the nights of the past week.
You are authorized to use 1 artifact (magical item) to help with investigations. Do you want to check the [[case detail]], the [[Artifact]] information or
[[Start]] the investigation?''Description:'' The night gaurds at the Northen block cemetary have reportedly experienced auditary and visual hallucinations in the past week. The cases include haunting and eerie sounds similar to murmurs around midnight continously for the past week. The night gaurd on yesterday's shift reported seeing a floating white apparition around midnight inmidst of the graveyard.
The artifact you can choose along with their description are as below:
1. B15
''Description:'' A lightning staff in the shape of a thunderbolt.
''Effects:'' Can lauch a thunder bolt to a single target within a 5 meter radius. Is especially effective against specters, spirits, and ghosts.
''Negative effects'': There is a 1% chance of getting struck by lightning. Higher chance when its cloudy, foggy or in damp places.
2. C32
''Description:'' A wax candle with a short wicker.
''Effects:'' Once lit up and placed beside a corspe, summons it's sprit for questioning. Answer's are limited to the happenings around the dead body for the past 24 hours.
''Negative effects:'' If a question isn't asked before the fire goes out, the user disapears, erased from existence.
3. C102
''Description:'' An ancient looking palm sized compass with cracks on its surface.
''Effects:'' Points to any negative beings (ghost, spirits, etc) within a 10m radius.
''Negative effects:'' When exposed to sunlight, causes user to suffer from severe sea sickness even while on land. Long exposure can lead to diseases people face on sea such as scurvey, chorela, etc.
check the [[case detail]]?
[[Start]] the investigation?Begin investigation on which of the following days?
[[Sunday]]
[[Monday]]
[[Tuesday]]
''Investigation log''
You set up for the investigation in the afternoon of a sunny day. There is very strong winds today.
Choose artifact (Mon = Monday):
1. [[Mon - B15]]
2.[[Mon - C32]]
3.[[Mon - C102]]''Investigation log''
You set out to investigate the cemetery on a cloudy and foggy Sunday night. The air is thick with the scent of damp earth.
Choose artifact (Sun = Sunday):
1. [[Sun - B15]]
2.[[Sun - C32]]
3.[[Sun - C102]]
''Investigation log''
You set out in the afternoon when the sun is out and it had just stopped raining a couple of minutes ago.
Choose artifact (Tue = Tuesday):
1. [[Tue - B15]]
2.[[Tue - C32]]
3.[[Tue - C102]]You ended up getting struck by lightning and heavily injured before even seeing a spirit or ghost.
(text-colour:red)[''FAILED'']The rain causes the wicker fire to be put off before you are able to ask a question and you end up disappearing, never to be seen again.
(text-colour:red)[''FAILED'']The compass helps you find the main sourse of the noises and apparation. It was a spirit of a recently deceased person unable to move on to the afterlife. You deal with it efficiently and professionally.
(text-colour:green)[''Case closed'']After a few hours of searching, you are able to locate a grave that seems to have some corrosion. After some research on the person you are able to learn that It belonged to a recently deceased person. You wait untill midnight. Unsuprisingly, the spirit shows up and you send a lightning bolt to destroy it.
(text-colour:green)[''Case closed'']Right after using the candle and before you are even able to ask a question, a strong wind ends up extinguishing the fire. You end up disappearing, never to be seen again.
(text-colour:red)[''Failed'']As soon as the compass comes in contact with the sun, you end up feeling really sick and collapsing, not even having enough strength to throw away the compass. Since you are alone and were unable to remove the compass from your hand in time you ended up with severe Cholera and scurvy and end up hospitalized.
(text-colour:red)[''Failed'']Due to ground of the cemetary being wet from the rain a couple of minutes ago and you staying there for hours in investigation, you ended up struck by lightning and hospitalized.
(text-colour:red)[''Failed'']You use the candle to resurrect a corspe and ask it about the happenings around it for the past week at night. It answers that it saw one of the spirits keeps rising from the corspe of one of the graves. You find that grave and find out that it was of a recent deceased person. You wait untill midnight. Unsuprisingly, the spirit shows up and you deal with it professionally.
(text-colour:green)[''Case closed'']As soon as the compass comes in contact with the sun, you end up feeling really sick and collapsing, not even having enough strength to throw away the compass. Since you are alone and were unable to remove the compass from your hand in time you ended up with severe Cholera and scurvy and end up hospitalized.
(text-colour:red)[''Failed'']